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Monster sanctuary
Monster sanctuary













monster sanctuary
  1. #Monster sanctuary Patch#
  2. #Monster sanctuary upgrade#
  3. #Monster sanctuary Pc#
  4. #Monster sanctuary plus#

  • ‘Poison Eater’ also counts as a heal action now, but the additional hits only do 20% damage now (instead of 30%).
  • ‘Weaponry’ now increases all stats of weapons of warriors (except secondary effects), value increased to 25% (from 15%).
  • ‘Armory’ now increases all stats of accessories of warriors (except secondary effects).
  • Imori: Gains Toxic Slash, loses Blessed Strike.
  • Elderjel: loses -1 Base Mana, gains +1 Base Mana on Light shift.
  • Magmamoth: Dark shift gains +1 base attack and +1 base magic, Light shift got +1 base attack.
  • Goblin King: gains ‘Crit Chance Plus’ and two ‘Crit Damage Plus’.
  • Yowie: gains ‘Protector’ and ‘Purify’, loses ‘Transfusion’.
  • Vodinoy: Is a ‘Warrior’ in addition to its other types now.
  • Akhlut: Has all 5 tiers of ‘Heal’ now, gains ‘Observe’ and his shift stat bonuses got newly reallocated.
  • Changeling: gains ‘Hexed Touch’ and ‘Death Blow’, loses ‘Mana Plus’ and ‘Defense Plus’.
  • Troll: gains +1 base defense and -1 base attack.
  • Ninki Nanka: gains ‘Assistance’ + ‘Multi Sidekick’ + ‘Supply’ + ‘Healing Shield’ +1 base Mana, loses ‘Combo Buffing’ + ‘Mana Focus’ + ‘Transfusion’ + ‘Improved Mana Regen’.
  • Crystal Snail: gains ‘Aging’ + ‘Observe’ + ‘Volatile Shield’ + ‘Critical Break’ + ‘Sabeteur’s Shield’ + ‘Multi Poison’ + ‘Restoring Shield’, loses ‘Earth Affinity’ + ‘Defense Overload’ + ‘Mass Protector’ + ‘Channeling Balance’ + ‘Shieldcast’.
  • monster sanctuary

  • Qillin: gains ‘Punishment’ + ‘Multi-shock’ + ‘Health Plus’, loses ‘Double Impact’.
  • Spectral Toad: gains ‘Attack Plus’, loses ‘Combo Buffing’, Light Shift gets -1 base Health.
  • Sutsune: Dark Shift gets -1 base Defense.
  • Steam Golem: gains Multi Burn + Fire Shield, loses double impact.
  • #Monster sanctuary Patch#

    Here are the monster balancing changes that will appear from the Monster Sanctuary 1.1 patch notes: Items you can’t carry over, like the key items, level 40 badges, boxes, food, crystal shards, craft materials, and battle items, will instead increase your gold reserves in your new file.

    monster sanctuary

    There will also be some limitations on their explore abilities and army donations until you reach certain points at the game.

    #Monster sanctuary plus#

    There will also be an extended search option for people who have a 1,300 rating or who have been searching for a match for a certain amount of time.Īs for the Monster Sanctuary New Game Plus option, it will let you carry over any monsters you collected and equipment, though you don’t keep upgrades and your monsters will be at level 1 again.

    #Monster sanctuary upgrade#

    When matchmaking after updating to 1.1, the game will look at your PVP rating, equipment upgrade levels, and three highest level monsters in your current party as a whole. The new season will give people a chance to get rewards again. The Monster Sanctuary PVP changes will come in the form of a new season and new matchmaking options. If someone goes with Master, the Keeper monsters’ equipment will go up a level and wild monsters will be slightly stronger. Casual will make Keeper Encounters’ monsters equipment less strong and will make wild monsters slightly weaker. The Monster Sanctuary Casual and Master difficulties will be available in Options after the update. The latter two additions can be accessed without starting a new game.īefore the patch, people only had access to what will be known as “Normal” going forward. Once people grab the Monster Sanctuary 1.1 patch, they’ll have access to New Game Plus, two more difficulty levels, and PVP updates.

    #Monster sanctuary Pc#

    Moi Rai Games announced multiple new features for the game, which are live now in the PC version and heading to consoles on April 20, 2021. People will have more to do in Monster Sanctuary starting in April 2021.















    Monster sanctuary